May 27, 2014

FlyMAD - The Fly Mind Altering Device

Today I'm proud to announce the availability of all source code, and the advanced online publication of our paper

Bath DE*, Stowers JR*, Hörmann D, Poehlmann A, Dickson BJ, Straw AD (* equal contribution) (2014) FlyMAD: Rapid thermogenetic control of neuronal activity in freely-walking Drosophila. Nature Methods. doi 10.1038/nmeth.2973

FlyMAD (Fly Mind Altering Device) is a system for targeting freely walking flies (Drosophila) with lasers. This allows rapid thermo- and opto- genetic manipulation of the fly nervous system in order to study neuronal function.

|filename|images/strawlab/flymad_intro_sml.png

The scientific aspects of the publication are better summarised on nature.com, here, on our laboratory website, or in the video at the bottom of this post.

Briefly however; if one wishes to link function to specific neurons one could conceive of two broad approaches. First, observe the firing of the neurons in real time using fluorescence or other microscopy techniques. Second, use genetic techniques to engineer organisms with light or temperature sensitive proteins bound to specific neuronal classes such that by the application of heat or light, activity in those neurons can be modulated.

Our system takes the second approach; our innovation being that by using real time computer vision and control techniques we are able to track freely walking Drosophila and apply precise (sub 0.2mm) opto- or thermogenetic stimulation to study the role of specific neurons in a diverse array of behaviours.

This blog post will cover a few of the technical and architectural decisions I made in the creation of the system. Perhaps it is easiest to start with a screenshot and schematic of the system in operation

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Here one can see two windows showing images from the two tracking cameras, associated image processing configuration parameters (and their results, at 120fps). In the center at the bottom is visible the ROS based experimental control UI. Schematically, the two cameras and lasers are arranged like the following

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In this image you can also see the thorlabs 2D galvanometers (top left), and the dichroic mirror which allows aligning the camera and laser on the same optical axis.

By pointing the laser at flies freely walking in the arena below, one can subsequently deliver heat or light to specific body regions.

General Architecture

The system consists of hardware and software elements. A small microcontroller and digital to analogue converter generate analog control signals to point the 2D galvanometers and to control laser power. The device communicates with the host PC over a serial link. There are two cameras in the system; a wide camera for fly position tracking, and a second high magnification camera for targeting specific regions of the fly. This second camera is aligned with the laser beam, and its view can be pointed anywhere in the arena by the galvanometers.

The software is conceptually three parts; image processing code, tracking and targeting code, and experimental logic. All software elements communicate using robot operating system (ROS) interprocess communication layer. The great majority of code is written in python.

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Robot Operating System (ROS)

ROS is a framework traditionally used for building complex robotic systems. In particular it has a relatively good performance and simple, strongly typed, inter-process-communication framework and serialization format.

Through its (pure) python interface one can build a complex system of multiple processes who communicate (primarily) by publishing and subscribing to message "topics". An example of the ROS processes running during a FlyMAD experiment can be seen below.

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The lines connecting the nodes represent the flow of information across the network, and all messages can be simultaneously recorded (see /recorder) for analysis later. Furthermore, the isolation of the individual processes improves robustness and defers some of the responsibility for realtime performance from myself / Python, to the Kernel and to my overall architecture.

For more details on ROS and on why I believe it is a good tool for creating reliable reproducible science, see my previous post, my Scipy2013 video and presentation

Image Processing

There are two image processing tasks in the system. Both are implemented as FView plugins and communicate with the rest of the system using ROS.

Firstly, the position of the fly (flies) in the arena, as seen by the wide camera, must be determined. Here, a simple threshold approach is used to find candidate points and image moments around those points are used to find the center and slope of the fly body. A lookup table is used to point the galvanometers in an open-loop fashion approximately at the fly.

With the fly now located in the field of view of the high magnification camera a second real time control loop is initiated. Here, the fly body or head is detected, and a closed loop PID controller finely adjusts the galvanometer position to achieve maximum targeting accuracy. The accuracy of this through the mirror (TTM) system asymptotically approaches 200μm and at 50 msec from onset the accuracy of head detection is 400 ± 200 μm. From onset of TTM mode, considering other latencies in the system (gigabit ethernet, 5 ms, USB delay, 4 ms, galvanometer response time, 7 ms, image processing 8ms, and image acquisition time, 5-13 ms) total 32 ms, this shows the real time targeting stabilises after 2-3 frames and comfortably operates at better than 120 frames per second.

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To reliably track freely walking flies, the head and body step image processing operations must take less than 8ms. Somewhat frustratingly, a traditional template matching strategy worked best. On the binarized, filtered image, the largest contour is detected (c, red). Using an ellipse fit to the contour points (c,green), the contour is rotated into an upright orientation (d). A template of the fly (e) is compared with the fly in both orientations and the best match is taken.

I mention the template strategy as being disappointing only because I spent considerable time evaluating newer, shinier, feature based approaches and could not achieve the closed loop performance I needed. While the newer descriptors, BRISK, FREAK, ORB were faster than the previous class, nether (in total) were significantly more reliable considering changes in illumination than SURF - which could not meet the <8ms deadline reliably. I also spent considerable time testing edge based (binary) descriptors such as edgelets, or edge based (gradient) approaches such as dominant orientation templates or gradient response maps. The most promising of this class was local shape context descriptors, but I also could not get the runtime below 8ms. Furthermore, one advantage of the contour based template matching strategy I implemented, was that graceful degradation was possible - should a template match not be found (which occurred in <1% of frames), an estimate of the centre of mass of the fly was still present, which still allowed degraded targeting performance. No such graceful fallback was possible using feature correspondence based strategies.

There are two implementations of the template match operation - GPU and CPU based. The CPU matcher uses the python OpenCV bindings (and numpy in places), the GPU matcher uses cython to wrap a small c++ library that does the same thing using OpenCV 2.4 Cuda GPU support (which is not otherwise accessible from python). Intelligently, the python OpenCV bindings use numpy arrays to store image data, so passing data from Python to native code is trivial and efficient.

I also gave a presentation comparing different strategies of interfacing python with native code. The provided source code includes examples using python/ctypes/cython/numpy and permutations thereof.

The GPU code-path is only necessary / beneficial for very large templates and higher resolution cameras (as used by our collaborator) and in general the CPU implementation is used.

Experimental Control GUI

To make FlyMAD easier to manage and use for biologists I wrote a small GUI using Gtk (PyGObject), and my ROS utility GUI library rosgobject.

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On the left you can see buttons for launching individual ROS nodes. On the right are widgets for adjusting the image processing and control parameters (these widgets display and set ROS parameters). At the bottom are realtime statistics showing the TTM image processing performance (as published to ROS topics).

Like good ROS practice, once reliable values are found for all adjustable parameters they can be recorded in a roslaunch file allowing the whole system to be started with known configuration from a single command.

Manual Scoring of Videos

For certain experiments (such as courtship) videos recorded during the experiment must be watched and behaviours must be manually annotated. To my surprise, no tools exist to make this relatively common behavioural neuroscience task any easier (and easier matters; it is not uncommon to score 10s to 100s of hours of videos).

During every experiment, RAW uncompressed videos from both cameras are written to disk (uncompressed videos are chosen for performance reasons, because SSDs are cheap, and because each frame can be precisely timestamped). Additionally, rosbag files record the complete state of the experiment at every instant in time (as described by all messages passing between ROS nodes). After each experiment finishes, the uncompressed videos from each camera are composited together, along with metadata such as the frame timestamp, and a h264 encoded mp4 video is created for scoring.

After completing a full day of experiments one can then score / annotate videos in bulk. The scorer is written in Python, uses Gtk+ and PyGObject for the UI, and vlc.py for decoding the video (I chose vlc due to the lack of working gstreamer PyGObject support on Ubuntu 12.04)

|filename|images/strawlab/scorer_sml.png

In addition to allowing play, pause and single frame scrubbing through the video, pressing any of qw,as,zx,cv pairs of keys indicates that a a behaviour has started or finished. At this instant the current video frame is extracted from the video, and optical-character-recognition is performed on the top left region of the frame in order to extract the timestamp. When the video is finished, a pandas dataframe is created which contains all original experimental rosbag data, and the manually annotated behaviour against on a common timebase.

Distributing complex experimental software

The system was not only run by myself, but by collaborators, and we hope in future, by others too. To make this possible we generate a single file self installing executable using makeself, and we only officially support one distribution - Ubuntu 12.04 LTS and x86_64.

The makeself installer performs the following steps

  1. Adds our Debian repository to the system
  2. Adds the official ROS Debian repository to the system
  3. Adds our custom ROS stacks (FlyMAD from tarball and rosgobject from git) to the ROS environment
  4. Calls rosmake flymad to install all system dependencies and build and non-binary ROS packages.
  5. Creates a FlyMAD desktop file to start the software easily

We also include a version check utility in the FlyMAD GUI which notifies the user when a newer version of the software is available.

The Results

Using FlyMAD and the architecture I have described above we created a novel system to perform temporally and spatially precise opto and thermogenetic activation of freely moving drosophila. To validate the system we showed distinct timing relationships for two neuronal cell types previously linked to courtship song, and demonstrated compatibility of the system to visual behaviour experiments.

Practically we were able to develop and simultaneously operate this complex real-time assay in two countries. The system was conceived and built in approximately one year using Python. FlyMAD utilises many best-in-class libraries and frameworks in order to meet the demanding real time requirements (OpenCV, numpy, ROS).

We are proud to make the entire system available to the Drosophila community under an open source license, and we look forward to its adoption by our peers.

For those still reading, I encourage you to view the supplementary video below, where its operation can be seen.

Comments, suggestions or corrections can be emailed to me or left on Google Plus

Sep 24, 2013

GNOME Tweak Tool 3.10 Improvements

In collaboration with GSOC student Alex Muñoz and designer Allan Day, GNOME Tweak Tool has seen many improvements this cycle, both 'under the hood', and most noticeably, in the form of a modern GNOME3 UI design. The difference is stark; compare the old and the new versions below;

New UI

Old UI

In addition to the use of new widgets (Gtk.HeaderBar, Gtk.Application, Gtk.Stack, Gtk.SearchBar) the organisation of tweaks into categories has been updated. This should make many settings easier to find, especially in conjunction with new translations for many tweak names and descriptions.

Historically, the tweak tool UI was mostly auto-generated, resulting in a rather uniform and boring look, and more importantly the inability to easily group tweaks together to show causality (such as turning off desktop icons makes the options to show specific types of icons on the desktop redundant). This architectural limitation has now been fixed, and in addition, specialized UI elements have been created for certain tweaks; startup applications, shell extensions, desktop icons, the shell top bar, etc.

Desktop Icon Options

Other highlights of 3.10 include;

  • Allow updating GNOME Shell extensions from inside tweak tool
  • Startup application management
  • Offer to logout user when tweaks require the session restarted
  • GNOME style sidebar and search
  • Ability to disable middle-click paste (great for designers!)
  • Show text in tooltip when label is ellipsized, and make window maximizable and resizable.
  • Better tweak names and descriptions (manage our own translations instead of getting all from gsettings)

Startup Applications

Unfortunately, not all features I wanted to implement were completed. Things I will be working on in 3.12 include;

  • Hidpi tweak (this will land in 3.10.1)
  • Better search interaction (focus stealing and search-results layout fixes)
  • Improved layout when the window is maximized
  • Resurrect the wacom panel (this was generously contributed at the start of the cycle, but I had no time to port it to the new design, nor any way to test it)
  • Privileged helper for operations requiring root permissions (power management options, installing system wide themes)
  • Keyboard layout specialized UI
  • Theme management UI

For more information on GNOME 3.10 and GNOME Tweak Tool 3.10 check out world of gnome here, here, and here again, and wiki.gnome.org. Hope you all enjoy the release.

Jan 27, 2013

ROS and Gtk for Laboratory Control

At the lab in which I work (Andrew Straw, strawlab) we study the visual flight behaviour of Drosophila using virtual reality. The implementation of this will be explained in future posts and papers however for this post I am going to describe how I used Gtk1 and ROS to build an interface to control and monitor running experiments (called the 'Operator Console').

A future post will address and release all the ROS+GObject2 glue that lets these interfaces scale dynamically as nodes (dis)appear. This just shows the relevant Gtk parts and has some comments on what I would like from Gtk to make these sort of interfaces easier.

The screenshow shows the first tab of the 'Operator Console'3.

Operator Console

Implementation Notes

  • I use the secondary icon support of Gtk.Entry to show the contents contain sensible data. Maybe validation support in Gtk would be useful here bug.
  • The 'Description' entry is a Gtk.TextView, not a Gtk.Entry. It was necessary to apply custom CSS to make it look reasonably similar. Sadly, it does not support the full/same set of CSS properties as Gtk.Entry, so it was impossible to show the same border radius and focus colors bug. Perhaps a multi-line Gtk.Entry would be better.
  • The bottom half of the window shows the utilisation of all computers. I tried a few versions of this, and simple sensibly formatted monospaced text looked much better than anything else I tried. Any suggestions?

This screenshot shows an example screen where we mix the control and monitoring or many instances of the same ROS node.

Operator Console

Implementation Notes

  • The Gtk.Switch simultainously displays the status of the projector, and also allows control of the node. The is a common use-case in the software, and due to the asynchronous nature of the ROS messages, I need to distinguish these from user-generated signals. I have wrappers such as the following for many widgets4. Advice on how to distinguish this use-case would be preferred.
class UpdateableGtkSwitch(Gtk.Switch):
    def __init__(self, *args, **kwargs):
        Gtk.Switch.__init__(self, *args, **kwargs)
        self._changing = False
        self.connect_after("notify::active", self._changed)

    def _changed(self, *args):
        if self._changing:
            self.stop_emission("notify::active")

    def set_active(self, is_active):
        self._changing = True
        Gtk.Switch.set_active(self, is_active)
        self._changing = False

    def connect(self, *args, **kwargs):
        self.connect_after(*args, **kwargs)
  • The "Standby (Computer1)" is for display only and mirrors the status of a ROS topic. I would like some way visually to inicate that this widget is not actually an editable Gtk.Entry. Currently the Gtk.Entry is set editable = False, it looks to out of place with sensitive = False. Perhaps I should add some custom CSS to color it slightly different. Suggestions are appreciated.

Closing Remarks

I'm really happy with the status of the PyGObject bindings. We have a few quite large applications built using them (and ROS) and I have no complaints about performance5 or otherwise. The conventional wisdom was that PyGTK (and GTK) were not suitable for threaded workloads but the threading model of ROS guarentees that the 'operator-console' shown above manages upwards of 50 background threads asynchronously updating the GUI state.


  1. Actually PyGObject, argh why didn't we keep the name as pygtk? 

  2. I'll blog about this later. For the curious, rosgobject lives here. 

  3. In real operation this GUI shows the state of many more machines/nodes/computers. This screenshot is running on my laptop because showing too much more might give away the game ;-). 

  4. freeze_notify and thaw_notify would almost work, if the events could be dropped and not queued. Also, not all widgets use notify::active, GtkComboBox(Text) for example. A general way to do this would be preferred. 

  5. Excluding plotting / graphing performace. But that is fodder for a later post.